Friday, 29 March 2013

Wednesday, 30 January 2013

Shaker Workbench Materials Progress

Here are a few images of WIP on the materials for the Shaker Workbench project.  I won't put to many details at the moment, we have a symposium in a week or so and I will post some more detailed content from this.  Any feed back welcome.





Friday, 4 January 2013

Mushroom Forest Breakdown



The Mushroom Forest (Modelling & Texturing Module)

Here are some images taken from my modelling and texturing seminar.  The project is to create a Tim Burton inspired environment and I choose Alice in Wonderland as my Burton inspiration.  We have had to take an image and then transform this image into a Burton style image.  This work shows the modelling and texturing stages, next I have to animate the scene.


Inspiration Image




Tim Burton influence



















Main tree model.

Main tree model with displacement.

Main tree with final textures.


























Bench base mesh.


A few mushrooms models.


























Grass meshes.


Grass arranged into patches for distribution as Vraymesh proxies.


Screen grab showing distribution of grass proxies.


























Scene wire frame.


























Raw render.

Render with some post production done in Photoshop.



Shaker Workbench (Major Project)

Here are a few images from my last symposium presentation outlining my major project for the BSc CGI Architectural Visualisation.  The Shaker Workbench project is a visualisation of an early 19th century Shaker furniture workshop. The images include the inspiration images for the project, a story board for the animation and WIP images.




































































This final image shows progress to date.  The materials applied to the barn are WIP and not final.